Learning iPhone Game Development with Cocos2D 3.0 - Muzykov Kirill

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This manual is a comprehensive beginner's guide for creating games using the Cocos2D framework. It provides step-by-step instructions, examples, and illustrations to help you build a strong foundation in game development. Whether you are an independent game developer, part of a game studio, or a hobbyist, this guide is designed to help you learn and master game development.

Written by Muzykov Kirill and published by Packt Publishing, "Learning iPhone Game Development with Cocos2D 3.0" requires basic programming experience with Objective-C and Xcode. Additionally, to run the code in the manual, you will need an Intel-based Macintosh running OS X Mountain Lion or later.

With a total of 434 pages, this manual is a valuable resource for anyone interested in game development using the Cocos2D framework.

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