
Programming the iPhone User Experience - Toby Boudreaux
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This manual, "Programming the iPhone User Experience" by Toby Boudreaux, published by O'Reilly Media, provides a hands-on tour of the Cocoa Touch framework for building applications on the iPhone and iPod Touch. It offers practical information for developers, CTOs, and UI/UX designers to create innovative user experiences.
- Understand the basics of the Cocoa Touch framework for building iPhone and iPod Touch applications.
- Learn theory and best practices for using Cocoa Touch to develop applications with engaging and effective user interfaces.
- Apply your knowledge of Objective-C to the iPhone/iPod Touch framework.
- Customize standard UIKit views according to Apple's Human Interface Guidelines and usability principles.
- Learn patterns for handling user experience concerns outside of the interface, such as network- and location-awareness.